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January 8, 2013
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robot sketch 001 by greensandsguy robot sketch 001 by greensandsguy
robot sketch 001...

Just a battle robot sketch I made recently.
Critics are welcome!

Dunno, maybe a few hours of experimenting and painting over.
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:iconlokirus:
Lokirus Featured By Owner Jun 15, 2014  Student Interface Designer
The robot is amazing)! Chic outline that for me personally as a beautiful and masterful!#1 Juggle 
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:icongreensandsguy:
greensandsguy Featured By Owner Jun 19, 2014
thanks mate, happy you like it! :) Sweating a little... 
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:iconderpy-hoov3s:
Derpy-Hoov3s Featured By Owner May 25, 2014  Hobbyist Artisan Crafter
it looks kind of like a Tau riptide... kind of.... just saying...
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:icongreensandsguy:
greensandsguy Featured By Owner Jun 5, 2014
gotta admit i am not familiar with this one... ^^; 
if you happen to have a link for a good image...? :)
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:iconderpy-hoov3s:
Derpy-Hoov3s Featured By Owner Jun 5, 2014  Hobbyist Artisan Crafter
www.forgeworld.co.uk/News/Game… here is a link for it :D one of the newer forgeworld pieces. 
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:icondalintyman:
DaLintyMan Featured By Owner Aug 24, 2013
This... really looks like a Loyalist assault bot. Just saying.
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:icongreensandsguy:
greensandsguy Featured By Owner Aug 25, 2013
From which game or franchise? Just asking. ;)
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:icondalintyman:
DaLintyMan Featured By Owner Aug 25, 2013
Supreme Commander:
www.deviantart.com/art/Cybran-…

The "little" bots carpeting the ground. BTW, they are larger than some buildings.
Sadly, I think the render is a mod rather than the game :(
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:icongreensandsguy:
greensandsguy Featured By Owner Aug 27, 2013
Yeah, I see what you mean, there is some resemblance in the overall shape. 
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:icon1devilishdude:
1DeViLiShDuDe Featured By Owner Jan 21, 2013  Hobbyist General Artist
Eh, don't you mean critique's? lol :D

The mechanics of it look solid, but as you say could use a little more work - perhaps with some surface details on a few of the flat parts, and a bit more contrast to show some detail in the shadows. Unless of course you add a back & foreground in harsh sunlight with some smoke, dust or a foggy battlefield element, then the darker areas would be fine.
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